Read-modify-write
外觀
讀-修改-寫(read-modify-write)是計算機科學中的一個原子操作(atomic operation,類似的還有test-and-set, fetch-and-add, compare-and-swap等),操作過程是讀一個內存位置(或IO端口),修改其值,再寫回原位置。[1][2]
必須要先讀操作的一個原因是,系統架構往往只允許字(word)級的讀寫,必須先讀出那些不做修改的位元,保持不變再寫回。寫成C語言語句類似於:
*pRegister |= SOME_BIT;
Read-modify-write指令用於IO端口時,可能會產生出乎意料的結果,如無法給一個比特置位。這往往是因為寫操作並不影響到讀操作的源寄存器。[3]
RAID也使用這一術語描述原子操作的read-modify-write序列。[4] Such RAID levels include RAID 4, RAID 5 and RAID 6.
參見
[編輯]參考文獻
[編輯]- ^ "Writing Lock-Free Code: A Corrected Queue". Dr. Dobb's Journal. (頁面存檔備份,存於網際網路檔案館) by Herb Sutter: "Compare-and-swap (CAS) is ... widely available ... However, some systems instead provide the equivalently powerful load-linked/store-conditional (LL/SC) instead."
- ^ Herlihy, Maurice. Wait-free synchronization (PDF). ACM Transactions on Programming Languages and Systems. January 1991, 13 (1): 124–149 [2007-05-20]. doi:10.1145/114005.102808. (原始內容存檔 (PDF)於2011-06-05).
- ^ Massmind: "The read–modify–write problem". techref.massmind.org. [2017-11-22]. (原始內容存檔於2017-12-01).
- ^ Basic RAID Organizations. umass.edu. [2013-10-04]. (原始內容存檔於2013-10-24).